---
title: "Filter Tab: 3D Takeoff"
description: "**Objective**: In this video and/or step by step walkthrough, you’ll learn another method we can use to assign quantities from Revit elements to VECTOR assemblies using the filters tab [https://vectortakeostg.wpenginepowered.com/wp-content/uploads/2022/01/Assigning-Elements-Part-2-Filter-Tab.mp4](https://vectortakeostg.wpenginepowered.com/wp-content/uploads/2022/01/Assigning-Elements-Part-2-Filter-Tab.mp4) #### Build Screen Make sure you are on your **Build Screen** inside…"
url: "https://vectortakeoff.com/support/knowledgebase/filter-tab-3d-takeoff/"
updated: "2022-05-16"
category: "Build Screen: Takeoff & Tools"
tags:
  - 3D
  - build screen
  - filters
  - revit element
  - takeoff
  - vector assembly
---

# Filter Tab: 3D Takeoff

**Objective**: In this video and/or step by step walkthrough, you’ll learn another method we can use to assign quantities from Revit elements to VECTOR assemblies using the filters tab

                         [https://vectortakeostg.wpenginepowered.com/wp-content/uploads/2022/01/Assigning-Elements-Part-2-Filter-Tab.mp4](https://vectortakeostg.wpenginepowered.com/wp-content/uploads/2022/01/Assigning-Elements-Part-2-Filter-Tab.mp4)

#### Build Screen

Make sure you are on your **Build Screen** inside of your **VECTOR Bid**

Ensure your **Page** is selected and that it is utilizing a valid filter set and **REVIT Elements** are appearing on the page

![](https://vectortakeostg.wpenginepowered.com/wp-content/uploads/2022/02/Screenshot-2022-02-01T120612.469-e1643735206606.png)

#### Assemblies

Make sure you have all necessary **Assemblies** added to your **Scenario** and your relevant **Pages**

![](https://vectortakeostg.wpenginepowered.com/wp-content/uploads/2022/02/Screenshot-2022-02-01T120800.488-e1643735314660.png)

#### Filters Tab

Hover your mouse over the **Filters Tab** on the right-hand side and click once to select it

This will display the structure of the **Filter Set** that you created and the **Filter Manager** for this Bid

![](https://vectortakeostg.wpenginepowered.com/wp-content/uploads/2022/02/Screenshot-2022-02-01T121422.870-e1643735692560.png)

#### Basic Wall Family

Under **Families**, click the **plus sign** next to **Basic Wall** to view all the Family types that exist on this page inside the Basic Wall family name

Note: By clicking the Basic Wall Family name all REVIT Elements that belong to that page will be highlighted

![](https://vectortakeostg.wpenginepowered.com/wp-content/uploads/2022/02/Screenshot-2022-02-01T122201.771-e1643736150420.png)

#### Individual Family Type

Click to select an individual **Family Type**

Only relevant **REVIT Elements** that belong to that page will be highlighted

![](https://vectortakeostg.wpenginepowered.com/wp-content/uploads/2022/02/Screenshot_98-e1643736537975.jpg)

Select the matching **Assembly** for this wall type within the **Page**

![](https://vectortakeostg.wpenginepowered.com/wp-content/uploads/2022/01/Screenshot-2022-02-01T123137.883-e1643736886759.png)

#### Assign

Once both are selected, hover your mouse over Assign on the right-hand side and click it

You will receive a green toaster menu in the upper right hand corner of the window that confirms this was successful

![](https://vectortakeostg.wpenginepowered.com/wp-content/uploads/2022/02/Screenshot_99-e1643737105673.jpg)

The color of the **selected elements** have now changed from blue to orange

![](https://vectortakeostg.wpenginepowered.com/wp-content/uploads/2022/02/Screenshot-2022-02-01T124236.630.png)

This matches the color set for this **Assembly** and its properties that gives a visual indicator that the quantities have been transferred from the **Element** to the **VECTOR Assembly**

![](https://vectortakeostg.wpenginepowered.com/wp-content/uploads/2022/02/Screenshot_100.jpg)

On the left-hand side of the page in the Bid Tree, the length of 84.77 lft has been given to this **Assembly**

![](https://vectortakeostg.wpenginepowered.com/wp-content/uploads/2022/02/Screenshot-2022-02-01T124631.884-e1643737620624.png)

#### Assign a Different Family Type

Click on the **Filters Tab**

Select a different **Family Type**

When you click the new **Family type**, the **Elements** will also be selected

![](https://vectortakeostg.wpenginepowered.com/wp-content/uploads/2022/02/Screenshot-2022-02-01T125054.789-e1643737912714.png)

#### Assign

Choose the relevant **Assembly** on the left-hand side

Click **Assign**

![](https://vectortakeostg.wpenginepowered.com/wp-content/uploads/2022/02/Screenshot-2022-02-01T125515.672-1-e1643738161845.png)

The color of the **Elements** have now changed and there is an addition in quantity in the **Assembly**

![](https://vectortakeostg.wpenginepowered.com/wp-content/uploads/2022/02/Screenshot-2022-02-01T130025.798-e1643738471312.png)

#### Assignments at Higher Level

Select a **Category**

All shapes falling within that Category will become highlighted

For this example we have chosen **Doors**. As you can see, once **Doors** is selected all doors will become highlighted

![](https://vectortakeostg.wpenginepowered.com/wp-content/uploads/2022/02/Screenshot-2022-02-01T130634.756-1-e1643738873237.png)

#### Assign Higher Category

Click **Assign**

It will ignore already assigned shapes and assign quantities from all Elements that have not yet been mapped

![](https://vectortakeostg.wpenginepowered.com/wp-content/uploads/2022/02/Screenshot-2022-02-01T131245.900-e1643739201209.png)
